1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.
  2. Guest, PO has ceased our separate tiering and adopted Smogon tiers for SM. More information and updates here.

    Dismiss Notice

[Released] Pokémon Spotlight: OU - Toxapex

Discussion in 'Article Review' started by Spoovo The Pirate, Dec 29, 2016.

Thread Status:
Not open for further replies.
  1. Spoovo The Pirate

    Spoovo The Pirate Meep! Article Contributor Article Contributor

    Joined:
    Sep 29, 2012
    Messages:
    2,463
    Likes Received:
    162
    [​IMG]

    Introduction

    Meet Toxapex. With the combination of Regenerator, Recover, AND possibly Black Sludge, this little sea star is the one of best walls the OU tier has ever had. Not only does it have immense bulk, it also boasts a solid typing in Water / Poison, granting it only three weaknesses but several prominent resistances to Fairy, Fighting, Bug, Fire, Steel, and Ice. All of these are common types in OU, meaning Toxapex has plenty of opportunities to switch in and tank a hit.

    On top of this, its movepool contains everything it needs to be infuriating: Scald to burn Pokémon, Toxic Spikes, Recover, Haze, and a few other gimmicks. Because of this, however, it is very predictable.

    When all is said and done though, Toxapex is one of the monsters of Gen 7 OU. Eat your heart out, Tentacruel.

    Physically Defensive

    Toxapex @ Black Sludge / Rocky Helmet
    Ability: Regenerator
    EVs: 252 HP / 252 Def / 4 SDef
    Bold Nature (+Def, -Atk)
    - Scald
    - Toxic Spikes / Toxic
    - Recover
    - Haze / Baneful Bunker / Protect
    This is by far the most likely thing you'll see a Toxapex doing at any time in the OU tier. Its great typing and exceptional longevity turn it into almost a perfect answer for many Fairy-, Bug-, Fire-, or Fighting-types that may cross its path.

    Going physically defensive best adheres to both its typing and its base stats, working on its key Fighting and Bug resistances, seeing as these moves are almost exclusively physical in OU.

    Black Sludge is simple: reliable healing that Toxapex can take advantage of thanks to how many free turns Toxapex generates. Rocky Helmet, however, can be used to punish physical attackers, especially those that utilize U-turn, like Greninja and Pheromosa.

    Scald is a staple move on Toxapex. While it is horribly underpowered and some battles prefer Liquidation for the chance of reducing the target's Defence, it can burn its targets, which is the main reason for almost any Water-type using it. Physical powerhouses like Excadrill and Hoopa-U are much more wary about switching into Toxapex for that reason alone. Slot two has either Toxic Spikes or Toxic. The former better suits stall-based teams, where it can be used to whittle down foes' HP and also keep their entry hazard control busy. Toxic, however, is a viable means of wearing down airborne foes, such as Latias and Mandibuzz, neither of which care about Toxic Spikes.

    Recover is another staple move in slot three, simply keeping Toxapex healthier for longer and making it even tougher to actually KO. Lastly, slot four has Haze, Baneful Bunker, or Protect. The former lets Toxapex cancel out any stat boosts its foe may have acquired, which neuters threats like Belly Drum Azumarill or Dragon Dance Mega Charizard X, while Baneful Bunker and Protect help stall for burn or poison damage. Protect is better suited alongside Toxic due to Baneful Bunker inflicting its targets with regular poison, which is often seen as undesirable in competitive play. Baneful Bunker works well in conjunction with Toxic Spikes, though, as this effectively lets Toxapex pick its opponent's poison. Both are effective and work well under the right circumstances, so they are worth considering.

    Synergy Options
    Celesteela is one of the most popular partners for Toxapex due to boasting fantastic synergy together, with Celesteela able to support Toxapex with Leech Seed and Toxapex able to burn Pokémon for Celesteela.

    Skarmory is in a similar boat to Celesteela, albeit more hazard inclined. Skarmory can set up Stealth Rock and/or Spikes for Toxapex and also Whirlwind threats away, making for a solid partner in crime.

    Both of these pairings will need an Electric-resistant Pokémon, however, which is why Alolan Marowak is a common sighting with them both. Garchomp and Excadrill also work well as more offensive partners, however, with the latter able to provide Rapid Spin support if needed.

    Mega Sableye's sole weakness to Fairy means it very much appreciates Toxapex's presence, and Toxapex likes relying on Mega Sableye's ability to keep entry hazards on the opponent's side of the field, be it via spinblocking or Magic Bounce. Mold Breaker Excadrill is a Pokémon that troubles both, however, so an answer for it will be needed.

    Where Toxapex is indomitable physically, Chansey is just as unstoppable specially, and the two support each other very well. Toxapex can tank Chansey's sole weakness to Fighting with ease, and Chansey can keep Toxapex healthy with both Wish and cleric support.

    Other Options

    Going specially defensive isn't out of the question. It has its perks in keeping all forms of Genesect at bay instead of just those lacking Thunderbolt while also stopping other prominent special attackers like Volcanion and Greninja from getting too many ideas and slowing down most rain teams. It does noticeably reduce Toxapex's physical bulk, however, rendering it far more vulnerable to the common Earthquake and lowering its overall effectiveness.

    Shed Shell can stop Toxapex from getting trapped by Dugtrio, which is useful due to Scald being a 2HKO without prior damage. Lastly, Sludge Bomb or Venoshock are Poison-type STAB moves worth mentioning that can help Toxapex break through opposing Fairy- and Grass-types if the team requires it.

    Checks and Counters

    Finding solid answers to Toxapex can be a difficult task but is in no way impossible. Ground-types that don't mind Scald, such as Gastrodon and the occasional Seismitoad, can scare Toxapex away with their Ground-type STAB moves, just as long as they avoid being poisoned. The same applies for the likes of Volcanion, which can use Earth Power to take chunks out of Toxapex but must also watch out for Toxic.

    With some pivoting support from U-turn or Volt Switch, Dugtrio can trap Toxapex with Arena Trap and throw powerful Earthquakes at it to bring it down. Other Ground-types such as Landorus-T and Garchomp can't prevent it from switching like Dugtrio but can just as effectively KO it.

    Tentacruel, while struggling to actually damage Toxapex, can wall it for days due to taking barely anything from a Scald, being immune to the poison status, and being able to remove Toxic Spikes by simply switching in. Ferrothorn won't like a burn but otherwise shuts Toxapex down more or less completely.

    Specially based Psychic-types such as Mega Alakazam and Latias aren't going to care as much about status (though Toxic is still annoying) and can threaten with a powerful Psychic-type STAB move from the get go. The physically based Mega Metagross can even switch into Poison-type moves free of charge thanks to its Steel typing but in return must watch out for a burn from Scald.

    Hit-and-run Electric-types like Xurkitree and Tapu Koko can hit Toxapex hard with a powerful Volt Switch or Thunderbolt, caring far less about status due to their role in a team. Special walls like Chansey can tank Scald all day long and won't care about being poisoned because of Natural Cure.

    Lastly, pretty much anything with Substitute can outwit Toxapex, as its pitiful Scald often can't break it. Taunt users can cripple it effectively too, just as long as they aren't afraid of being burned.

    Spoovo The Pirate - Writer
    Joyverse - QC
    Annoying Orange - QC, Artist
    E.T. - QC
    RedJoker25 - Grammar
    Sobi - QC, Grammar

    Do you want to contribute to Articles too? Here's How to Become an Articles Contributor.
     
    Last edited by a moderator: Jan 23, 2017
  2. Joyverse

    Joyverse Back for a blast!

    Joined:
    Aug 23, 2014
    Messages:
    1,517
    Likes Received:
    909
    PO Trainer Name:
    Joyverse
    Baneful Bunker -> Protect. Standard poison than no poison at all. More later on!
     
  3. Spoovo The Pirate

    Spoovo The Pirate Meep! Article Contributor Article Contributor

    Joined:
    Sep 29, 2012
    Messages:
    2,463
    Likes Received:
    162
    But standard poison removes any chances of being inflicted with Toxic Poison, which is why Protect is superior imo
     
  4. Joyverse

    Joyverse Back for a blast!

    Joined:
    Aug 23, 2014
    Messages:
    1,517
    Likes Received:
    909
    PO Trainer Name:
    Joyverse
    Baneful Bunker seems better on many occasions imo. Also, also considering the 12% loss every turn, it is still worth a slot. Slash in between Haze and Tect IG.
     
  5. Annoying Orange

    Annoying Orange sweet creature Server Moderator Social Media Rep Server Moderator Social Media Rep

    Joined:
    Sep 29, 2010
    Messages:
    1,740
    Likes Received:
    868
    PO Trainer Name:
    Annoying Orange
    baneful bunker is better but i never recommend running that general.
    There's also a sdef set that's ran mostly in ubers
     
  6. E.T.

    E.T. Random Slowpoke Super Moderator Server Administrator Articles Leader Super Moderator Server Administrator Articles Leader

    Joined:
    Aug 22, 2013
    Messages:
    1,134
    Likes Received:
    1,177
    PO Trainer Name:
    E.T.
    Scald is only a 2HKO, and Choice Band Dugtrio does enough damage with Earthquake that it will still get the 2HKO on Toxapex if Scald burns it. Dugtrio will probably be switching in with VoltTurn support or after a KO, so being hit by Scald on the switch isn't likely to happen unless the Dugtrio user is just being reckless.

    This seems to be a contradiction since you say that Latias can be broken through by Toxic, and it doesn't care about status. It would probably be better to just use a different example instead of Latias in the first bit.

    Overall, the content seems to be good, so go ahead and change the Introduction and Set sections into paragraphs. Advancing to [WIP].
     
  7. Joyverse

    Joyverse Back for a blast!

    Joined:
    Aug 23, 2014
    Messages:
    1,517
    Likes Received:
    909
    PO Trainer Name:
    Joyverse
    Replacing Zapdos in place of Latias in the first case sounds useful.
     
  8. Annoying Orange

    Annoying Orange sweet creature Server Moderator Social Media Rep Server Moderator Social Media Rep

    Joined:
    Sep 29, 2010
    Messages:
    1,740
    Likes Received:
    868
    PO Trainer Name:
    Annoying Orange
    again this isnt a cool sets to use post, so other sets should be highlighted too even if they're mainly for another tier.
     
  9. E.T.

    E.T. Random Slowpoke Super Moderator Server Administrator Articles Leader Super Moderator Server Administrator Articles Leader

    Joined:
    Aug 22, 2013
    Messages:
    1,134
    Likes Received:
    1,177
    PO Trainer Name:
    E.T.
    I fixed the title because these types of articles are meant to be narrowed down to a particular tier. As for additional sets, are there other OU sets that would be worth making a separate set for? (i.e. not just changing the EVs to Specially Defensive) If there's only one main set, that's fine too because some Pokémon may only have one job, but they do it well enough to make up for it.
     
  10. Spoovo The Pirate

    Spoovo The Pirate Meep! Article Contributor Article Contributor

    Joined:
    Sep 29, 2012
    Messages:
    2,463
    Likes Received:
    162
    This is for OU, not Ubers though AO. So as far as I'm aware, only OU stuff applies here?

    With the Latias thing, I did primarily mean burns, but yeah, I can clean that up.

    As for the Dugtrio thing, fair point. I'll reword it, because pointlessly switching Duggy into something is just stupid.

    EDIT: With others sets, Tox is pretty standard. I don't think there's any other sets worth mentioning? Specially defensive is just a nature and investment change, so that's not really worth it imo.
     
  11. Annoying Orange

    Annoying Orange sweet creature Server Moderator Social Media Rep Server Moderator Social Media Rep

    Joined:
    Sep 29, 2010
    Messages:
    1,740
    Likes Received:
    868
    PO Trainer Name:
    Annoying Orange
    there actually is a partially sdef set that helps vs rain teams and specs greninja etc
     
  12. Spoovo The Pirate

    Spoovo The Pirate Meep! Article Contributor Article Contributor

    Joined:
    Sep 29, 2012
    Messages:
    2,463
    Likes Received:
    162
    Is it worth justifying a full set for, though? Far as I can figure, it's worth a few comments in OO, but that's about it?
     
  13. Joyverse

    Joyverse Back for a blast!

    Joined:
    Aug 23, 2014
    Messages:
    1,517
    Likes Received:
    909
    PO Trainer Name:
    Joyverse
    I agree with Spoovo here, the Specially Defensive/Mixed or w/e spread it is happens to have the same moveset. A mention in OO is alright.
     
  14. Spoovo The Pirate

    Spoovo The Pirate Meep! Article Contributor Article Contributor

    Joined:
    Sep 29, 2012
    Messages:
    2,463
    Likes Received:
    162
    Okay, I've updated this to remove all the bullet points and crap. *nods*

    What's the verdict on Baneful Bunker vs Protect? I seem to be about the only one who favours Protect.
     
  15. E.T.

    E.T. Random Slowpoke Super Moderator Server Administrator Articles Leader Super Moderator Server Administrator Articles Leader

    Joined:
    Aug 22, 2013
    Messages:
    1,134
    Likes Received:
    1,177
    PO Trainer Name:
    E.T.
    You can include both. Baneful Bunker would probably be more compatible with Toxic Spikes, and Protect would work better with Toxic. Overall, Baneful Bunker is probably better because the improved (1/8th max HP per turn) normal Poison damage is enough against most threats, but Toxic would be more handy against bulkier threats with recovery.
     
  16. E.T.

    E.T. Random Slowpoke Super Moderator Server Administrator Articles Leader Super Moderator Server Administrator Articles Leader

    Joined:
    Aug 22, 2013
    Messages:
    1,134
    Likes Received:
    1,177
    PO Trainer Name:
    E.T.
    This is a technicality, but Ultra Beasts aren't classified as legendaries. You could probably just append ", apart from Ultra Beasts." to the end.

    Just noting that Landorus should be Landorus-T since the incarnate forme has been banned.

    Another nitpick, but change Poison to "being poisoned" for clarity.

    Go ahead and add Baneful Bunker as a slash between Haze and Protect, and mention that it can be used with Toxic Spikes while Protect works better with Toxic, like I mentioned in my previous post. You can add the explanation in the bit where you talk about why normal Poison is sometimes undesirable.

    Also, this is the banner that Annoying Orange made.
    [​IMG]
     
  17. Spoovo The Pirate

    Spoovo The Pirate Meep! Article Contributor Article Contributor

    Joined:
    Sep 29, 2012
    Messages:
    2,463
    Likes Received:
    162
    Yeah sure, I can do that.

    And I dunno about others, but I'd certainly count Ultra Beasts among legendaries. They boast basically the same qualities as legends, after all.

    But that's not important in the long run. I'll get that tweaked out.

    EDIT: Okay, and that's that tweaked. I think I got everything you nitpicked?
     
    Last edited: Jan 14, 2017
  18. E.T.

    E.T. Random Slowpoke Super Moderator Server Administrator Articles Leader Super Moderator Server Administrator Articles Leader

    Joined:
    Aug 22, 2013
    Messages:
    1,134
    Likes Received:
    1,177
    PO Trainer Name:
    E.T.
    Yep, except that you got the Baneful Bunker stuff backwards. Should be Baneful Bunker + Toxic Spikes and Protect + Toxic. Get that fixed, and this should be ready to advance to grammar.

    Officially, the Ultra Beasts are not classified as legendaries (at least not yet). There are subtle hints in the game that Solgaleo, Lunala, and their pre-evolutions could also be Ultra Beasts though, so they may receive that classification in the future.
     
  19. E.T.

    E.T. Random Slowpoke Super Moderator Server Administrator Articles Leader Super Moderator Server Administrator Articles Leader

    Joined:
    Aug 22, 2013
    Messages:
    1,134
    Likes Received:
    1,177
    PO Trainer Name:
    E.T.
    Advanced to [Grammar].
     
  20. RedJoker25

    RedJoker25 Resident Lurker Server Moderator Article Contributor Server Moderator Article Contributor

    Joined:
    Apr 5, 2011
    Messages:
    269
    Likes Received:
    54
    PO Trainer Name:
    RedJoker25
    Introduction
    Meet Toxapex. With the combination orf Regenerator, Recover, AND possible Black Sludge, this little sea star is possibly the best wall the OU tier has ever had. Not only does it have immense bulk, it also boasts a solid typing in Water / Poison, granting it only three weaknesses, yet several prominent resistances, including Fairy, Fighting, Bug, Fire, Steel and Ice. All of these are common typings in OU, meaning Toxapex has plenty of opportunities to switch in and tank a hit.

    On top of this, its movepool contains everything it needs to be infuriating.; Scald to burn things, Toxic Spikes, Recover, Haze, and a few other gimmicks are all it really needs. But because of this, it is very very predictable.

    When all is said and done however, Toxapex is one of the monsters of Gen 7 OU. Eat your heart out, Tentacruel.

    Physically Defensive
    Toxapex @ Black Sludge / Rocky Helmet
    Trait: Regenerator
    EVs: 252 HP / 252 Def / 4 SDef
    Bold nature (+Def, -Atk)

    - Scald
    - Toxic Spikes / Toxic
    - Recover
    - Haze / Baneful Bunker / Protect

    This is by far the most likely thing you'll see a Toxapex doing at any time in the OU tier. Its great typing and exceptional longevity turn it into almost a perfect answer for many Fairy-, Bug-, Fire- or Fighting-types that may cross its path.

    Going physically defensive best adheres to both its typing and its base stats, working on its key Fighting and Bug resistances. S, seeing as these moves are almost exclusively physical in OU, it really makes the most.

    Black Sludge is a simple, reliable healing that Toxapex can take advantage of, what with how many free turns it generates. Rocky Helmet, however, can be used to punish physical attackers, especially those who abuse U-turn like Greninja or Pheromosa.

    Scald is a staple move on Toxapex. While it is horribly underpowered, and some do prefer Liquidation for the chance of reducing the target's Defence, it can burn its targets, which is the main reason for almost any Water-type using it. Physical powerhouses like Excadrill and Hoopa-U are much more wary about switching into a Toxapex for that reason alone. Slot 2 has either Toxic Spikes, or Toxic itself. The former better suits stall-based teams, where it can be used to whittle down opponents' HP, and also keep their hazard control busy. Manual Toxic, however, is a viable means of wearing down Flying or floating opponents, such as Latias and Mandibuzz, neither of which would care about Toxic Spikes.

    Recover is another staple move in slot 3, simply keeping Toxapex healthier for longer, and making it even tougher to actually kill. Lastly, slot 4 has Haze, Baneful Bunker and, or Protect. The former lets Toxapex cancel out any stat boosts its opponent may have acquired, which neuters threats like Belly Drum Azumarill or Dragon Dance Mega Charizard X, while Baneful Bunker and Protect help stall for burn or poison damage. Protect is better suited alongside Toxic due to Baneful Bunker inflicting its targets with regular Poison, which is often seen as undesirable in competitive play. Baneful Bunker itself though works well in conjunction with Toxic Spikes, though, as this effectively lets Toxapex pick its opponent's poison. Both are effective, and both work well under the right circumstances, so both are worth considering.

    Synergy Options
    Celesteela is one of the most popular partners for Toxapex, due to the pair of them boasting fantastic synergy together, with Celesteela being able to support Toxapex with Leech Seed, and Toxapex being able to burn things for Celesteela.

    Skarmory is in a similar boat to Celesteela, albeit more hazard inclined. Skarmory can set up Stealth Rock and/or Spikes for Toxapex, and also Whirlwind threats away, also making for a solid partner in crime.

    Both of these pairings will need an Electric resist however, which is why Alolan Marowak is a common sighting with them both. Garchomp and Excadrill also work well as more offensive partners however, with the latter able to provide Rapid Spin support if needed.

    Mega Sableye's sole weakness to Fairy means it very much appreciates Toxapex's presence, and Toxapex likes relying on Mega Sableye's ability to keep entry hazards on the opponent's side of the field, be it via spinblocking or Magic Bouncing. Mold Breaker Excadrill is a Pokémon that troubles both Pokémon however, so an answer for it will be needed.

    Where Toxapex is indomitable physically, Chansey is just as unstoppable on the special side of the spectrum, and the two support each other very well. Toxapex can tank Chansey's sole weakness to Fighting with ease, and Chansey can keep Toxapex healthy with both Wish and cleric support.

    Other Options

    Going specially defensive isn't out of the question. It has its perks in keeping all forms of Genesect at bay instead of just those lacking Thunderbolt, andwhile also stopsping other prominent Sspecial attackers like Volcanion and Greninja from getting too many ideas, as well asnd slowing down most rain teams. It does noticeably reduce Toxapex's physical bulk however, rendering it far more vulnerable to the very common Earthquake and lowering its overall effectiveness.

    Shed Shell can stop Toxapex from getting trapped by Dugtrio, which is useful due to Scald being a 2HKO without prior damage. Lastly, Sludge Bomb or Venoshock are Poison STABs worth mentioning that can help Toxapex break through opposing Fairy and Grass-types if the team requires it.

    Checks and Counters

    Finding solid answers to Toxapex can be a difficult task, but is in no way impossible. Ground-types that don't mind Scald, such as Gastrodon or the occasional Seismitoad, can scare Toxapex away with their Ground STABs, just as long as they can avoid being poisoned. The same applies for the likes of Volcanion, who can use Earth Power to take chunks out of Toxapex, but must also watch out for Toxic.

    With some pivoting support from U-turn or Volt Switch, Dugtrio can trap Toxapex with Arena Trap, and throw powerful Earthquakes at it to bring it down. Other Ground-types such as Landorus-T and Garchomp can't prevent it from switching like Dugtrio, but can just as effectively kill it.

    Tentacruel, while struggling to actually damage Toxapex, can wall it for days due to taking barely anything from a Scald, being immune to the poison status, and also being able to remove its Toxic Spikes by simply switching in. Ferrothorn won't like a burn, but otherwise shuts Toxapex down more or less completely.

    Specially based Psychic-types such as Mega Alakazam and Latias aren't going to care as much about status (although Toxic is still annoying), and can threaten with a powerful Psychic STAB from the get go. PThe physically based ones such as Mega Metagross can even switch into Poison moves free of charge thanks to its Steel typing, but in return must watch out for a burn from Scald.

    Hit and run Electric-types like Xurkitree and Tapu Koko can hit Toxapex hard with a powerful Volt Switch or Thunderbolt, caring far less about status due to their role in a team. Special walls like Chansey can tank Scald all day long, and won't care about being poisoned because of Natural Cure.

    Lastly, pretty much anything with a Substitute can outwit Toxapex, as its pitiful Scald often can't break the Sub. Taunt users can cripple it effectively too, just as long as they aren't afraid of being burned.


    Introduction
    Meet Toxapex. With the combination of Regenerator, Recover, AND possible Black Sludge, this little sea star is possibly the best wall the OU tier has ever had. Not only does it have immense bulk, it also boasts a solid typing in Water / Poison, granting it only three weaknesses, yet several prominent resistances including Fairy, Fighting, Bug, Fire, Steel and Ice. All of these are common typings in OU, meaning Toxapex has plenty of opportunities to switch in and tank a hit.

    On top of this, its movepool contains everything it needs to be infuriating; Scald to burn things, Toxic Spikes, Recover, Haze, and a few other gimmicks are all it really needs. Because of this, it is very predictable.

    When all is said and done however, Toxapex is one of the monsters of Gen 7 OU. Eat your heart out, Tentacruel.

    Physically Defensive
    Toxapex @ Black Sludge / Rocky Helmet
    Trait: Regenerator
    EVs: 252 HP / 252 Def / 4 SDef
    Bold nature (+Def, -Atk)

    - Scald
    - Toxic Spikes / Toxic
    - Recover
    - Haze / Baneful Bunker / Protect

    This is by far the most likely thing you'll see a Toxapex doing at any time in the OU tier. Its great typing and exceptional longevity turn it into almost a perfect answer for many Fairy-, Bug-, Fire- or Fighting-types that may cross its path.

    Going physically defensive best adheres to both its typing and its base stats, working on its key Fighting and Bug resistances, seeing as these moves are almost exclusively physical in OU.

    Black Sludge is simple, reliable healing that Toxapex can take advantage of, what with how many free turns it generates. Rocky Helmet, however, can be used to punish physical attackers, especially those who abuse U-turn like Greninja or Pheromosa.

    Scald is a staple move on Toxapex. While it is horribly underpowered, and some do prefer Liquidation for the chance of reducing the target's Defence, it can burn its targets, which is the main reason for almost any Water-type using it. Physical powerhouses like Excadrill and Hoopa-U are much more wary about switching into Toxapex for that reason alone. Slot 2 has either Toxic Spikes or Toxic itself. The former better suits stall-based teams, where it can be used to whittle down opponents' HP, and also keep their hazard control busy. Manual Toxic, however, is a viable means of wearing down Flying or floating opponents, such as Latias and Mandibuzz, neither of which care about Toxic Spikes.

    Recover is another staple move in slot 3, simply keeping Toxapex healthier for longer, and making it even tougher to actually kill. Lastly, slot 4 has Haze, Baneful Bunker, or Protect. The former lets Toxapex cancel out any stat boosts its opponent may have acquired, which neuters threats like Belly Drum Azumarill or Dragon Dance Mega Charizard X, while Baneful Bunker and Protect help stall for burn or poison damage. Protect is better suited alongside Toxic due to Baneful Bunker inflicting its targets with regular Poison, which is often seen as undesirable in competitive play. Baneful Bunker works well in conjunction with Toxic Spikes, though, as this effectively lets Toxapex pick its opponent's poison. Both are effective, and both work well under the right circumstances, so both are worth considering.

    Synergy Options
    Celesteela is one of the most popular partners for Toxapex, due to the pair boasting fantastic synergy together, with Celesteela able to support Toxapex with Leech Seed and Toxapex able to burn things for Celesteela.

    Skarmory is in a similar boat to Celesteela, albeit more hazard inclined. Skarmory can set up Stealth Rock and/or Spikes for Toxapex and also Whirlwind threats away, making for a solid partner in crime.

    Both of these pairings will need an Electric resist however, which is why Alolan Marowak is a common sighting with them both. Garchomp and Excadrill also work well as more offensive partners however, with the latter able to provide Rapid Spin support if needed.

    Mega Sableye's sole weakness to Fairy means it very much appreciates Toxapex's presence, and Toxapex likes relying on Mega Sableye's ability to keep entry hazards on the opponent's side of the field, be it via spinblocking or Magic Bouncing. Mold Breaker Excadrill is a Pokémon that troubles both, however, so an answer for it will be needed.

    Where Toxapex is indomitable physically, Chansey is just as unstoppable on the special side of the spectrum, and the two support each other very well. Toxapex can tank Chansey's sole weakness to Fighting with ease, and Chansey can keep Toxapex healthy with both Wish and cleric support.

    Other Options

    Going specially defensive isn't out of the question. It has its perks in keeping all forms of Genesect at bay instead of just those lacking Thunderbolt, while also stopping other prominent special attackers like Volcanion and Greninja from getting too many ideas and slowing down most rain teams. It does noticeably reduce Toxapex's physical bulk however, rendering it far more vulnerable to the common Earthquake and lowering its overall effectiveness.

    Shed Shell can stop Toxapex from getting trapped by Dugtrio, which is useful due to Scald being a 2HKO without prior damage. Lastly, Sludge Bomb or Venoshock are Poison STABs worth mentioning that can help Toxapex break through opposing Fairy and Grass-types if the team requires it.

    Checks and Counters

    Finding solid answers to Toxapex can be a difficult task but is in no way impossible. Ground-types that don't mind Scald, such as Gastrodon or the occasional Seismitoad, can scare Toxapex away with their Ground STABs, just as long as they avoid being poisoned. The same applies for the likes of Volcanion, who can use Earth Power to take chunks out of Toxapex but must also watch out for Toxic.

    With some pivoting support from U-turn or Volt Switch, Dugtrio can trap Toxapex with Arena Trap and throw powerful Earthquakes at it to bring it down. Other Ground-types such as Landorus-T and Garchomp can't prevent it from switching like Dugtrio but can just as effectively kill it.

    Tentacruel, while struggling to actually damage Toxapex, can wall it for days due to taking barely anything from a Scald, being immune to the poison status, and being able to remove Toxic Spikes by simply switching in. Ferrothorn won't like a burn, but otherwise shuts Toxapex down more or less completely.

    Specially based Psychic-types such as Mega Alakazam and Latias aren't going to care as much about status (although Toxic is still annoying) and can threaten with a powerful Psychic STAB from the get go. The physically based Mega Metagross can even switch into Poison moves free of charge thanks to its Steel typing but in return must watch out for a burn from Scald.

    Hit and run Electric-types like Xurkitree and Tapu Koko can hit Toxapex hard with a powerful Volt Switch or Thunderbolt, caring far less about status due to their role in a team. Special walls like Chansey can tank Scald all day long and won't care about being poisoned because of Natural Cure.

    Lastly, pretty much anything with a Substitute can outwit Toxapex, as its pitiful Scald often can't break the Sub. Taunt users can cripple it effectively too, just as long as they aren't afraid of being burned.

    GP 1/2
     
    E.T. likes this.
  21. Sobi

    Sobi To be loved is a strength. To love is a weakness. Article Contributor Article Contributor

    Joined:
    Aug 28, 2016
    Messages:
    183
    Likes Received:
    59
    PO Trainer Name:
    Sobi
    can we decide if we use po or ps set format? and make that a rule? some articles use the latter (which i prefer because the former looks u g l y, but idk)
     
  22. Spoovo The Pirate

    Spoovo The Pirate Meep! Article Contributor Article Contributor

    Joined:
    Sep 29, 2012
    Messages:
    2,463
    Likes Received:
    162
    Okay, that's this updated to Joker's GP...thing. I'll just edit the title now.
     
  23. E.T.

    E.T. Random Slowpoke Super Moderator Server Administrator Articles Leader Super Moderator Server Administrator Articles Leader

    Joined:
    Aug 22, 2013
    Messages:
    1,134
    Likes Received:
    1,177
    PO Trainer Name:
    E.T.
    Could you be more specific about what makes it "u l g y"? The only differences that I see are Ability vs Trait (PO can use either, so I'd rather go with Ability here) and the definition of the nature (+Def, -Atk in this case). There is currently an extra return between the nature and the moves that shouldn't be there though. If you are referring to the alignment (left vs center) I would be in favor of changing sets to be left aligned because the move sets look too jagged when it is centered.
     
  24. Spoovo The Pirate

    Spoovo The Pirate Meep! Article Contributor Article Contributor

    Joined:
    Sep 29, 2012
    Messages:
    2,463
    Likes Received:
    162
    I use trait simply because it was thrust upon me when writing up analyses on the PO wiki. If wanted, I can change it back to ability?

    As for the stat abbreviations, I much prefer PO's SAtk, SDef etc. SpD and SpD just look ugly imo
     
  25. E.T.

    E.T. Random Slowpoke Super Moderator Server Administrator Articles Leader Super Moderator Server Administrator Articles Leader

    Joined:
    Aug 22, 2013
    Messages:
    1,134
    Likes Received:
    1,177
    PO Trainer Name:
    E.T.
    I'd prefer to keep it formatted so that it could be used as an importable, apart from the move options. Trait is what PO used to use for importables, but Ability works now too (and is more accurate). I don't have a problem with SDef or SpD, but if we are going to go with one or the other, I would rather use SDef because it is what our teambuilder uses (both will work as an importable though).
     
  26. Sobi

    Sobi To be loved is a strength. To love is a weakness. Article Contributor Article Contributor

    Joined:
    Aug 28, 2016
    Messages:
    183
    Likes Received:
    59
    PO Trainer Name:
    Sobi
    I just prefer PS!'s layout; I don't like trait over ability, and showing the stat boosts for abilities is unnecessary because it's basic knowledge!

    e: oh yeah and placeholder

    --- Post updated ---
    [​IMG]

    Introduction
    Meet Toxapex. With the combination of Regenerator, Recover, AND possibley Black Sludge, this little sea star is possibly the best wall the OU tier has ever had. Not only does it have immense bulk, it also boasts a solid typing in Water / Poison, granting it only three weaknesses, ye but several prominent resistances includingto Fairy, Fighting, Bug, Fire, Steel, and Ice. All of these are common typinges in OU, meaning Toxapex has plenty of opportunities to switch in and tank a hit.

    On top of this, its movepool contains everything it needs to be infuriating;: Scald to burn thingsPokémon, Toxic Spikes, Recover, Haze, and a few other gimmicks are all it really needs. Because of this, it is very predictable.

    When all is said and done, however, Toxapex is one of the monsters of Gen 7 OU. Eat your heart out, Tentacruel.​

    Physically Defensive

    Toxapex @ Black Sludge / Rocky Helmet
    Trait: Regenerator
    EVs: 252 HP / 252 Def / 4 SDef
    Bold nature (+Def, -Atk)

    - Scald
    - Toxic Spikes / Toxic
    - Recover
    - Haze / Baneful Bunker / Protect
    This is by far the most likely thing you'll see a Toxapex doing at any time in the OU tier. Its great typing and exceptional longevity turn it into almost a perfect answer for many Fairy-, Bug-, Fire-, or Fighting-types that may cross its path.

    Going physically defensive best adheres to both its typing and its base stats, working on its key Fighting and Bug resistances, seeing as these moves are almost exclusively physical in OU.

    Black Sludge is simple,: reliable healing that Toxapex can take advantage of, what with thanks to how many free turns itToxapex generates. Rocky Helmet, however, can be used to punish physical attackers, especially those who abusthat utilize U-turn, like Greninja orand Pheromosa.

    Scald is a staple move on Toxapex. While it is horribly underpowered, and some dobattles prefer Liquidation for the chance of reducing the target's Defence, it can burn its targets, which is the main reason for almost any Water-type using it. Physical powerhouses like Excadrill and Hoopa-U are much more wary about switching into Toxapex for that reason alone. Slot 2two has either Toxic Spikes or Toxic itself. The former better suits stall-based teams, where it can be used to whittle down fopponents' HP, and also keep their entry hazard control busy. Manual Toxic, however, is a viable means of wearing down Flying airborne floating opponents, such as Latias and Mandibuzz, neither of which care about Toxic Spikes.

    Recover is another staple move in slot 3three, simply keeping Toxapex healthier for longer, and making it even tougher to actually killKO. Lastly, slot 4four has Haze, Baneful Bunker, or Protect. The former lets Toxapex cancel out any stat boosts its opponentfoe may have acquired, which neuters threats like Belly Drum Azumarill or Dragon Dance Mega Charizard X, while Baneful Bunker and Protect help stall for burn or poison damage. Protect is better suited alongside Toxic due to Baneful Bunker inflicting its targets with regular Ppoison, which is often seen as undesirable in competitive play. Baneful Bunker works well in conjunction with Toxic Spikes, though, as this effectively lets Toxapex pick its opponent's poison. Both are effective, and both work well under the right circumstances, so bothey are worth considering.​

    Synergy Options
    Celesteela is one of the most popular partners for Toxapex, due to the pair boasting fantastic synergy together, with Celesteela able to support Toxapex with Leech Seed and Toxapex able to burn thingsPokémon for Celesteela.

    Skarmory is in a similar boat to Celesteela, albeit more hazard inclined. Skarmory can set up Stealth Rock and/or Spikes for Toxapex and also Whirlwind threats away, making for a solid partner in crime.

    Both of these pairings will need an Electric-resistant Pokémon, however, which is why Alolan Marowak is a common sighting with them both. Garchomp and Excadrill also work well as more offensive partners, however, with the latter able to provide Rapid Spin support if needed.

    Mega Sableye's sole weakness to Fairy means it very much appreciates Toxapex's presence, and Toxapex likes relying on Mega Sableye's ability to keep entry hazards on the opponent's side of the field, be it via spinblocking or Magic Bouncinge. Mold Breaker Excadrill is a Pokémon that troubles both, however, so an answer for it will be needed.

    Where Toxapex is indomitable physically, Chansey is just as unstoppable on the special side of the spectrumly, and the two support each other very well. Toxapex can tank Chansey's sole weakness to Fighting with ease, and Chansey can keep Toxapex healthy with both Wish and cleric support.​

    Other Options
    Going specially defensive isn't out of the question. It has its perks in keeping all forms of Genesect at bay instead of just those lacking Thunderbolt, while also stopping other prominent special attackers like Volcanion and Greninja from getting too many ideas and slowing down most rain teams. It does noticeably reduce Toxapex's physical bulk, however, rendering it far more vulnerable to the common Earthquake and lowering its overall effectiveness.

    Shed Shell can stop Toxapex from getting trapped by Dugtrio, which is useful due to Scald being a 2HKO without prior damage. Lastly, Sludge Bomb or Venoshock are Poison-type STAB moves worth mentioning that can help Toxapex break through opposing Fairy- and Grass-types if the team requires it.​

    Checks and Counters
    Finding solid answers to Toxapex can be a difficult task but is in no way impossible. Ground-types that don't mind Scald, such as Gastrodon orand the occasional Seismitoad, can scare Toxapex away with their Ground-type STAB moves, just as long as they avoid being poisoned. The same applies for the likes of Volcanion, whoich can use Earth Power to take chunks out of Toxapex but must also watch out for Toxic.

    With some pivoting support from U-turn or Volt Switch, Dugtrio can trap Toxapex with Arena Trap and throw powerful Earthquakes at it to bring it down. Other Ground-types such as Landorus-T and Garchomp can't prevent it from switching like Dugtrio but can just as effectively killKO it.

    Tentacruel, while struggling to actually damage Toxapex, can wall it for days due to taking barely anything from a Scald, being immune to the poison status, and being able to remove Toxic Spikes by simply switching in. Ferrothorn won't like a burn, but otherwise shuts Toxapex down more or less completely.

    Specially based Psychic-types such as Mega Alakazam and Latias aren't going to care as much about status (though Toxic is still annoying) and can threaten with a powerful Psychic-type STAB move from the get go. The physically based Mega Metagross can even switch into Poison-type moves free of charge thanks to its Steel typing but in return must watch out for a burn from Scald.

    Hit-and-run Electric-types like Xurkitree and Tapu Koko can hit Toxapex hard with a powerful Volt Switch or Thunderbolt, caring far less about status due to their role in a team. Special walls like Chansey can tank Scald all day long and won't care about being poisoned because of Natural Cure.

    Lastly, pretty much anything with a Substitute can outwit Toxapex, as its pitiful Scald often can't break ithe Sub. Taunt users can cripple it effectively too, just as long as they aren't afraid of being burned.​
    [​IMG]

    Introduction
    Meet Toxapex. With the combination of Regenerator, Recover, AND possibly Black Sludge, this little sea star is the best wall the OU tier has ever had. Not only does it have immense bulk, it also boasts a solid typing in Water / Poison, granting it only three weaknesses but several prominent resistances to Fairy, Fighting, Bug, Fire, Steel, and Ice. All of these are common types in OU, meaning Toxapex has plenty of opportunities to switch in and tank a hit.

    On top of this, its movepool contains everything it needs to be infuriating: Scald to burn Pokémon, Toxic Spikes, Recover, Haze, and a few other gimmicks. Because of this, it is very predictable.

    When all is said and done, however, Toxapex is one of the monsters of Gen 7 OU. Eat your heart out, Tentacruel.​

    Physically Defensive

    Toxapex @ Black Sludge / Rocky Helmet
    Trait: Regenerator
    EVs: 252 HP / 252 Def / 4 SDef
    Bold nature (+Def, -Atk)

    - Scald
    - Toxic Spikes / Toxic
    - Recover
    - Haze / Baneful Bunker / Protect
    This is by far the most likely thing you'll see a Toxapex doing at any time in the OU tier. Its great typing and exceptional longevity turn it into almost a perfect answer for many Fairy-, Bug-, Fire-, or Fighting-types that may cross its path.

    Going physically defensive best adheres to both its typing and its base stats, working on its key Fighting and Bug resistances, seeing as these moves are almost exclusively physical in OU.

    Black Sludge is simple: reliable healing that Toxapex can take advantage of thanks to how many free turns Toxapex generates. Rocky Helmet, however, can be used to punish physical attackers, especially those that utilize U-turn, like Greninja and Pheromosa.

    Scald is a staple move on Toxapex. While it is horribly underpowered and some battles prefer Liquidation for the chance of reducing the target's Defence, it can burn its targets, which is the main reason for almost any Water-type using it. Physical powerhouses like Excadrill and Hoopa-U are much more wary about switching into Toxapex for that reason alone. Slot two has either Toxic Spikes or Toxic. The former better suits stall-based teams, where it can be used to whittle down foes' HP and also keep their entry hazard control busy. Toxic, however, is a viable means of wearing down airborne foes, such as Latias and Mandibuzz, neither of which care about Toxic Spikes.

    Recover is another staple move in slot three, simply keeping Toxapex healthier for longer and making it even tougher to actually KO. Lastly, slot four has Haze, Baneful Bunker, or Protect. The former lets Toxapex cancel out any stat boosts its foe may have acquired, which neuters threats like Belly Drum Azumarill or Dragon Dance Mega Charizard X, while Baneful Bunker and Protect help stall for burn or poison damage. Protect is better suited alongside Toxic due to Baneful Bunker inflicting its targets with regular poison, which is often seen as undesirable in competitive play. Baneful Bunker works well in conjunction with Toxic Spikes, though, as this effectively lets Toxapex pick its opponent's poison. Both are effective and work well under the right circumstances, so they are worth considering.​

    Synergy Options
    Celesteela is one of the most popular partners for Toxapex due to boasting fantastic synergy together, with Celesteela able to support Toxapex with Leech Seed and Toxapex able to burn Pokémon for Celesteela.

    Skarmory is in a similar boat to Celesteela, albeit more hazard inclined. Skarmory can set up Stealth Rock and/or Spikes for Toxapex and also Whirlwind threats away, making for a solid partner in crime.

    Both of these pairings will need an Electric-resistant Pokémon, however, which is why Alolan Marowak is a common sighting with them both. Garchomp and Excadrill also work well as more offensive partners, however, with the latter able to provide Rapid Spin support if needed.

    Mega Sableye's sole weakness to Fairy means it very much appreciates Toxapex's presence, and Toxapex likes relying on Mega Sableye's ability to keep entry hazards on the opponent's side of the field, be it via spinblocking or Magic Bounce. Mold Breaker Excadrill is a Pokémon that troubles both, however, so an answer for it will be needed.

    Where Toxapex is indomitable physically, Chansey is just as unstoppable specially, and the two support each other very well. Toxapex can tank Chansey's sole weakness to Fighting with ease, and Chansey can keep Toxapex healthy with both Wish and cleric support.​

    Other Options
    Going specially defensive isn't out of the question. It has its perks in keeping all forms of Genesect at bay instead of just those lacking Thunderbolt while also stopping other prominent special attackers like Volcanion and Greninja from getting too many ideas and slowing down most rain teams. It does noticeably reduce Toxapex's physical bulk, however, rendering it far more vulnerable to the common Earthquake and lowering its overall effectiveness.

    Shed Shell can stop Toxapex from getting trapped by Dugtrio, which is useful due to Scald being a 2HKO without prior damage. Lastly, Sludge Bomb or Venoshock are Poison-type STAB moves worth mentioning that can help Toxapex break through opposing Fairy- and Grass-types if the team requires it.​

    Checks and Counters
    Finding solid answers to Toxapex can be a difficult task but is in no way impossible. Ground-types that don't mind Scald, such as Gastrodon and the occasional Seismitoad, can scare Toxapex away with their Ground-type STAB moves, just as long as they avoid being poisoned. The same applies for the likes of Volcanion, which can use Earth Power to take chunks out of Toxapex but must also watch out for Toxic.

    With some pivoting support from U-turn or Volt Switch, Dugtrio can trap Toxapex with Arena Trap and throw powerful Earthquakes at it to bring it down. Other Ground-types such as Landorus-T and Garchomp can't prevent it from switching like Dugtrio but can just as effectively KO it.

    Tentacruel, while struggling to actually damage Toxapex, can wall it for days due to taking barely anything from a Scald, being immune to the poison status, and being able to remove Toxic Spikes by simply switching in. Ferrothorn won't like a burn but otherwise shuts Toxapex down more or less completely.

    Specially based Psychic-types such as Mega Alakazam and Latias aren't going to care as much about status (though Toxic is still annoying) and can threaten with a powerful Psychic-type STAB move from the get go. The physically based Mega Metagross can even switch into Poison-type moves free of charge thanks to its Steel typing but in return must watch out for a burn from Scald.

    Hit-and-run Electric-types like Xurkitree and Tapu Koko can hit Toxapex hard with a powerful Volt Switch or Thunderbolt, caring far less about status due to their role in a team. Special walls like Chansey can tank Scald all day long and won't care about being poisoned because of Natural Cure.

    Lastly, pretty much anything with Substitute can outwit Toxapex, as its pitiful Scald often can't break it. Taunt users can cripple it effectively too, just as long as they aren't afraid of being burned.​
    gp 2/2
     
  27. Spoovo The Pirate

    Spoovo The Pirate Meep! Article Contributor Article Contributor

    Joined:
    Sep 29, 2012
    Messages:
    2,463
    Likes Received:
    162
    It might be basic knowledge for those with experience Sobi, but newbies won't be so literate with that kinda shit.

    But yeah, I'll get used to ability again.
     
  28. Sobi

    Sobi To be loved is a strength. To love is a weakness. Article Contributor Article Contributor

    Joined:
    Aug 28, 2016
    Messages:
    183
    Likes Received:
    59
    PO Trainer Name:
    Sobi
    might as well show the mons typing / move typing and base power for said "newbies" - tbh, i dont mind what we use, as long as we're consistent !_!
     
  29. E.T.

    E.T. Random Slowpoke Super Moderator Server Administrator Articles Leader Super Moderator Server Administrator Articles Leader

    Joined:
    Aug 22, 2013
    Messages:
    1,134
    Likes Received:
    1,177
    PO Trainer Name:
    E.T.
    The main reason for keeping the nature definitions is that is what our teambuilder outputs. I would agree that most competitive battlers are probably familiar with commonly used natures like Jolly, Adamant, Timid, Modest, Bold, Calm, and such, but do you know, for example, what a Quiet Nature does off the top of your head?

    If we really need to have an absolute format for sets, then we'll go with the PO sets. Also, it should be noted that the PO importables also use Ability, so there really isn't a reason to use Trait at all anymore.

    Once the grammar changes are implemented, I'll advance this to [Final].
     
  30. Spoovo The Pirate

    Spoovo The Pirate Meep! Article Contributor Article Contributor

    Joined:
    Sep 29, 2012
    Messages:
    2,463
    Likes Received:
    162
    Alright, I've updated the OP to coincide with Sobi's grammar check. I did tweak the first paragraph a wee bit though; changes are obvious.
     
  31. E.T.

    E.T. Random Slowpoke Super Moderator Server Administrator Articles Leader Super Moderator Server Administrator Articles Leader

    Joined:
    Aug 22, 2013
    Messages:
    1,134
    Likes Received:
    1,177
    PO Trainer Name:
    E.T.
    Advanced to [Approved] with a tentative release date of Sunday, January 29th. Let me know if there are any issues with this release date.

    When I was adding the Special Thanks, I made a few minor changes.

    I believe this line should have another comma before however since it is parenthetical.

    For the set, I changed "Trait" to "Ability", and I capitalized "nature". I also made all of the headings underlined for consistency (I think it was like this originally, but the formatting got lost somewhere), and I made the paragraph spacing consistent.
     
  32. Spoovo The Pirate

    Spoovo The Pirate Meep! Article Contributor Article Contributor

    Joined:
    Sep 29, 2012
    Messages:
    2,463
    Likes Received:
    162
    Yup, that sounds about right, thanks ET.

    As for parentheses with 'however', I personally see both ways working. I mean, if you say it out to yourself, you're not always gonna break before 'however', huh?

    Irrelevant though. Thanks again. :D
     
  33. Sobi

    Sobi To be loved is a strength. To love is a weakness. Article Contributor Article Contributor

    Joined:
    Aug 28, 2016
    Messages:
    183
    Likes Received:
    59
    PO Trainer Name:
    Sobi
    Yes to comma before however.
     
  34. E.T.

    E.T. Random Slowpoke Super Moderator Server Administrator Articles Leader Super Moderator Server Administrator Articles Leader

    Joined:
    Aug 22, 2013
    Messages:
    1,134
    Likes Received:
    1,177
    PO Trainer Name:
    E.T.
  35. Spoovo The Pirate

    Spoovo The Pirate Meep! Article Contributor Article Contributor

    Joined:
    Sep 29, 2012
    Messages:
    2,463
    Likes Received:
    162
    Gotcha ET. I'll get that done.
     
Thread Status:
Not open for further replies.